Continuing on from the previous work in mass creation of NPCs, I’ve now developed an character generator that will take first and last names at random, ensure they are alliterative, determine their gender, assign a job, decide a race, and allocate them a description.

The tool has now built me over 5000 uniquely named characters with some similarities in their description but little other crossover. I obviously don’t need anywhere near that number but it was a fun experiment. Next step will be for it to determine relationships between NPCs and almost build up a family tree for each one.

I should probably stop messing about with data and get back to making a game at some point…

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