My (NPC) Generation…

Continuing on from the previous work in mass creation of NPCs, I’ve now developed an character generator that will take first and last names at random, ensure they are alliterative, determine their gender, assign a...

It takes a village… or several!

Work has been slow, but some progress has been made this week on fleshing out the world; quite literally as I’ve been focusing on the actual people that will be populating the various towns, villages,...

Where the streets have no name…

Been another slow week of development due to other commitments, but I’ve started mapping out the individual towns by street. It’s an interesting experiment laying out each town and city in block form first rather...

Plan it out…

Been a busy week, less so for the progression of the story or the game but more on the research and development front. To help move things forward though I’ve started planning out the game...